You can download the call for paper here (PDF).
Technology has a deep impact on everyday life of most people today,
and computing science and information and communication technologies are finding their way to primary and secondary education, too.
In quite some cases programming, either blocked-based or in its textual form, is also included in the curricula,
but the broader context and with it software engineering and its related practices are often missing.
Pupils thus either do not know why they are learning something, or they shy away from the beauty of this discipline.
A fact often neglected is that the learning brain needs the whole and the details - it requires both the big picture and paying attention to the individual parts.
The workshop thus aims at bringing together those researchers and practitioners who are interested in fostering programming and software engineering skills in primary and secondary education. The objectives of the workshop are to
We are looking forward to contributions touching on, but not limited to, the following topic areas:
Interested authors are invited to submit a full paper following the IEEE double column style with a maximum length of 10 pages and to present it at the workshop. Full papers can be:
of Software Engineering in schools.
The deadline of full paper submission is May 30, 2020. Authors of accepted papers are also required to submit a short paper (2 pages, same style) of the camera-ready version that will be included in the CSEE&T 2020 conference proceedings.
You can find more information at the submission page.