1st Workshop on Software Engineering
in Primary and Secondary Education
SEPSE 2020

Co-located with CSEE&T 2020
November 8, 2020
Munich, Germany

CALL FOR PAPERS

You can download the call for paper here (PDF).

Aims and Scope

Technology has a deep impact on everyday life of most people today, and computing science and information and communication technologies are finding their way to primary and secondary education, too. In quite some cases programming, either blocked-based or in its textual form, is also included in the curricula, but the broader context and with it software engineering and its related practices are often missing. Pupils thus either do not know why they are learning something, or they shy away from the beauty of this discipline. A fact often neglected is that the learning brain needs the whole and the details - it requires both the big picture and paying attention to the individual parts.

The workshop thus aims at bringing together those researchers and practitioners who are interested in fostering programming and software engineering skills in primary and secondary education. The objectives of the workshop are to

  • exchange ideas and best practices of how software engineering (and programming) skills can be introduced at all levels of education successfully
  • compile a collection of recommendations to teachers and teacher trainers

Topics

We are looking forward to contributions touching on, but not limited to, the following topic areas:

  • Software engineering topics in schools
  • Best practices in SE education in schools
  • Strategies for programming education (block/text-based)
  • Learning analytics for improving SE Education in schools
  • Tools supporting SE education in schools
  • Perceptions, attitudes and beliefs regarding SE in schools
  • Computational Thinking and its connection to SE education

Author Information

Interested authors are invited to submit a full paper following the IEEE double column style with a maximum length of 10 pages and to present it at the workshop. Full papers can be:

  • Original research papers
  • Work in progress papers showcasing novel ideas, tools or practices
  • Experience reports of ideas, tools and practices

of Software Engineering in schools.

The deadline of full paper submission is July 12, 2020. Authors of accepted papers are also required to submit a short paper (2 pages, same style) of the camera-ready version that will be included in the CSEE&T 2020 conference proceedings.

You can find more information at the submission page.